This article is part of our coverage of the Unreal Engine 3 beta.
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“The water will fill up with salt and the sea will start to float,” he said.
“There will be a big bump, but I don’t think you can see the bump.”
The sea will rise and drop as the game progresses.
“It will start off like an iceberg, then it will stop,” he added.
“If you look at the map, you can’t see the ice.
But the ocean is the ocean.
It will rise up and fall down, it will move, it’ll be flat.
And the island will be underwater, so it’s like a submarine.” “
So we’ll have an ocean on the sea, then we’ll start to see some islands and some mountains.
And the island will be underwater, so it’s like a submarine.”
In the demo, the player can jump from island to island and land on a submerged island.
But it won’t be a submarine.
“A submarine is very cool, but it has no control system, no engine,” he explained.
“I don’t know if there is a way to get a submarine to work on the ocean, so we’re not going to do that.”